Areas Tutorial
Areas information
- Get information about the
areas
mod configuration/areas_info
(no params accepted)
Protect an area
- Specify the corner positions of the area you would like to protect
/area_pos1
and/area_pos2
set the two corner positions to your current positions./area_pos set
punch the two corner positions to set them.
- Protect the selected area
/protect <Areaname>
The area name is used only for informational purposes and has no functional importance.
Add an owner to your area
- Select the area to which you want to add an owner
/select_area <ID>
ID
is the number you can see at the bottom left in square brackets ([]
).
- Create a new area with new owner
/add_owner <ID> <Name> <Areaname>
Use forID
the same as in 1.,Name
is the player you want to give owner rights, choose forAreaname
a name you want.
Open an area temporary
- Open a specified area for all players
/area_open <ID>
ID
is the number you can see at the bottom left in square brackets ([]
).
Change the owner of an area
- Change the owner of an specified area
/change_owner <ID> <Name>
GivesName
control over the specified area.
List areas
- List all areas you own
/list_areas
(no params accepted)
Change the size of an area (staff only)
- Set new positions
- See
Protect an area -> 1
.
- See
- Change the size
/move_area <ID>
ID
is the number you can see at the bottom left in square brackets ([]
).
Remove an area/areas
- Remove an area
/remove_area <ID>
ID
is the number you can see at the bottom left in square brackets ([]
).
- Removes an areas and all sub-areas of it
/recursive_remove_areas <ID>
ID
is the number you can see at the bottom left in square brackets ([]
).
Rename an area
- Rename a specified area
/rename_area <ID> <Areaname>
ID
is the number you can see at the bottom left in square brackets ([]
), choose forAreaname
a name you want.